![]() When casting Flash, your character becomes temporarily invulnerable (but cannot move or take any other action).Įnemy mages can be Stone Cursed in mid-teleport, which makes them invisible and invincible until Stone Curse wears off. This rule also applies for when the monsters are casting Flash. Conversely, if the MONSTER is in the X, standing in 4, 6, and 8 will limit the damage you will be doing to that monster with flash. ![]() If you stand in the X in the diagram below and cast Flash, monsters in squares 1, 3, and 5 will receive about 1/10 of the normal Flash damage for some weird reason. You cannot drink a potion from your belt using number keys while the Town Portal cursor is active. They'll activate normally, but they'll behave differently had they been in "stone status." Winged Demons, Gargoyles, Blood Claws, and Death Wings) are present, if a player leaves via Town Portal and re-enters the level, upon arrival all Gargoyles' "stone status" is not preserved. Also, if the character was killed by a monster, his/her equipment will fall in town - in a position relative to the level he/she left (sometimes in impossible locations, such as inside buildings).Ĭasting a spell just as you enter a Town Portal can cause a casting of the spell in town, producing an Illegal Spell warning. The character must be resurrected, or he/she can drink a potion to heal to a living state. If a character dies while entering a Town Portal he/she will arrive in town dead, being unable to restart in town. If a character goes to pick up an item as he/she is entering a Town Portal, a dupe will appear on the other side, thus creating the same item in town and in the dungeon. These means you can't mess with them if you can only see them with Infravision. Telekinesis won't work on a monster unless it is activated. You cannot drink a potion from your belt using number keys while the Telekinesis cursor is active. You will see the graphic in the wall, but no monster. If you Telekinesis a monster too much, it's possible for it to disappear into a wall. The same effect applies to monsters and other players. For instance, walking through a horizontal straight firewall diagonally won't damage you if you walk through at the correct tiles. When you walk through a firewall in a way against its alignment, you will not be damaged if you step through its gaps. No bolts will form, but you will lose mana.įire Walls do more damage than listed in the spell book. ![]() If you stand in a tile of a bookcase or shrine and cast Charged Bolt, the spell effect will be terminated immediately. To date, two immediate game-crashing bugs have been identified in version 1.09.Īll bugs in this category are related to spells and spellcasting. The reason they are in this list is because the list is meant to be an educational tool to point out quirks of the game to people who've never heard of them. Also, a key point here: many of these bugs aren't really bugs, but strange behavior, or quirk, in the game that was probably intentional. Some may apply to single player mode, some may not. Unless stated so, all bugs are multiplayer bugs. Zed, Drasca, El_Gecko, Erthshade, Esau, EviL, felisandria, Flux, Frank, Frenzy, Gorakh, Gyrefalcon, JakRabbit, Jarulf, KingOfPain, Kipo, Lance, Lochnar, M., Mayaheine, mellymel, moe SAINT EverGreen, Mystifier, NoVit4Me, Nystul, Omega, Rand'al, Rich, Ruger, Tahrajj, Thecla, the Sage, Saxywoo, Sourceror, StormDemon, Stu, Tommi Helminen, Uwain, Van Damned, Varaya, and Walkiry. ![]() Heartfelt thanks and a major thumbs up to all who've contributed bugs or helped explain them so far: Agammaglobulin, Argus McFrugal, Armin, Bolty, Charles Warren, Claudio(Cat), Code Myster, Cyrene, Darkman(BNM), Dark_Slayer, Das Regard, DaveMcW, Dr. Find out if it really is a new bug, and I'll get it added. If you feel that you know of a reproducible bug that affects gameplay, post about it on the DSF. This list was constructed on the Diablo Strategy Forum, from the people who know more about the game than Blizzard itself does. The intent of this list is to educate and provide insight for anyone wanting to see what parts of the game don't work as intended or are strange. The intent of this list is not to make Blizzard look bad in fact, compared to most other computer games out there, Diablo is exceptionally stable and bugless. Hope all of the bugs will be fixed in The Hell someday. I'm copying it here because I don't want it lost.
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